Filters

In the mission list all pending missions are shown. The green button band below the word "Mission" is used to filter certain missions. Green means it is enabled, so you can see the missions, if the buttons are red, you can not see the associated missions. The descriptions of the buttons are (from left to right):
  • Emergencies (everything)
  • Ambulance missions
  • Alliance missions (Missions that have been shared or been spawned by alliance members)
  • Event missions
  • Planned missions
  • New Missions (These are missions that you have not touched yet, you have not sent any vehicle to this mission so far.)
  • Started Missions (As soon as you send a vehicle to a mission it becomes a started mission. Even if you withdraw all vehicles It will still count as started.)
  • Attended Missions (You have sent vehicles to that mission, but they have not all arrived yet or you might miss some requirements (e. g. personnel, water etc.).)
  • Unattended Missions (You withdrew all vehicles from that mission)
  • Missions in progress (All your vehicles are in place, all requirements are fulfilled, you just need to wait for your crews to get to the end of the mission time.)

 

Sorting Dropdown

On the top right you find a sorting down menu with the following options:

  • Oldest (shared) / Newest (shared): This shows the order in which you received the missions. For shared missions, it reflects the time when you received them.
  • Oldest / Newest: This shows the order in which the missions were originally generated, either for you or, in the case of a shared mission, for the player who shared it. This can be useful, for example, if you want to know which missions were generated first.
  • A to Z / Z to A: Alphabetical order of the mission name.
  • Min / Max Credits: Sorted by the average credit reward (excluding rewards for patients and prisoners).
  • Prisoners: This sorting first shows the missions with the highest number of actually generated prisoners, followed by missions that haven't yet generated prisoners but have the potential to, from the largest to the smallest potential amount. Finally, missions that cannot generate prisoners are listed.
  • Patients: This sorting first shows the missions with the highest number of actually generated patients, followed by missions that haven't yet generated patients but have the potential to, from the largest to the smallest potential amount. Finally, missions that cannot generate patients are listed.

 

Search bar

Immediately below the green band is a search bar to search for specific missions.
 

Missions entries

Every mission entry has the following parts:
  1. Dispatch button to get to the dispatch screen (see the FAQ-entry for dispatch screen for more information) for that mission
  2. Mission name 
  3. Mission address
  4. Mission icon
  5. Mission progress bar