The ruby is a powerful resource that can be used for conquests. Rubies can be found randomly via different offensive actions and can also be obtained by completing events.

Ruby Storage

The ruby storage can be accessed through the profile section. The amount of rubies that can be stored increases with the level of this building. The resources for upgrading the storage are taken out of the currently active habitat.

How can rubies be obtained?

There are different ways to receive rubies. Completing one of the following actions gives players a chance to obtain rubies:
  • Conquering habitats (drop chances depending on habitat type)
  • Buying habitats (drop chances depending on habitat type) 
  • Buy gold packages (drop chances depending on package type)
  • Collecting rubies through events 

Using Rubies

ubies are used to make conquering habitats is made easier. The advantage over silver is that the amount of rubies needed does not depend on the amount of owned habitats. It does not matter if you own 1 or 1000 castles, you will always need 1 ruby for the conquest of the next castle. The player can only send one resource type (rubies or silver) per attack transit. As soon as one attack transit brings a ruby to the battle, all silver will be ignored (see below).

How many rubies do I need to pay for different habitats?

- Cost for a castle: 1 Ruby
- Cost for a fortress: 5 Rubies
- Cost for a city: 25 Rubies


I have send a ruby for a conquest, why didn’t it work? 

You probably were not the only player attempting to conquer the habitat using rubies. The player that sends more rubies wins, but there are more rules to this.
Attempted conquests with rubies also always have an advantage over those that are sent with silver. A few battle examples are listed below:

1. One player brings rubies to the battle, another player brings silver.
a.The player with rubies wins; Rubies > Silver

2. One player brings rubies and silver to the battle, another player brings silver only.
a.The player with rubies wins; Rubies > Silver

3. One player brings rubies and silver to the battle, another player only brings rubies.
a.The player with more rubies wins.
b.If the amount of rubies is equal, the winner will be selected randomly.
c.Silver will be ignored as soon as at least 1 ruby is brought to the battle.

4. Both players bring rubies to the battle.
a.The player with more rubies wins.
b.If the amount of rubies is equal, the winner will be selected randomly.

5. Both players bring rubies and silver to the battle.
a.The player with more rubies wins.
b.If the amount of rubies is equal, the winner will be selected randomly.
c.Silver will be ignored as soon as at least 1 ruby is brought to the battle.