A metropolis will make your empire more powerful in general and it will lessen the management and organisation that your kingdom needs. A fully upgraded metropolis will have the following benefits:
- Embassy
- higher silver and copper capacity (20.000.000)
- better exchange rates for silver (1:35)
- shorter distance to the market from the keep (10 fields)
- Military Academy
- better unit attack power (35%; +5% compared to a city)
- better unit speed (30%; +10% compared to a city)
- Metropolis Wall
- better base defense (448.000)
- higher defence bonus (175%; +25% compared to a city)
- Port quarter
- better capacity bonus (40%; +20% compared to a city)
- New unit: Hulk
- Entertainment quarter
- better mission bonus (40%; +20% compared to a city)
- new missions
- Academy
- more resource production via knowledges (10%)
- more unit speed via knowledges (10%)
- new knowledges
- Residential Quarter
- more possible subejcts (2.000.000)
- Production buildings
- a significant better resource production for wood, stone and ore
- Storage buildings
- more sotrage capacoty for wood, stone and ore (4.500.000)
But beware: The metropolis is not as powerful as the individual cities were just after it has been created. It must be upgraded in order to achieve its true potential.
Attention: All active banners will be taken down when the cities are merged into a metropolis.