Buildings, Upgrades & Research
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Cross castle upgrades
Cross castle building upgrades grant the player the option of upgrading buildings in several castles simultaneously, regardless of the spec...
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Cross habitat recruitment
This feature facilitates the coordination and execution of the recruitment across several habitats. General FunctionsGo to the ge...
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Cross fortress recruitment
This feature facilitates the coordination and execution of the recruitment across several fortresses. Selecting all castles ...
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Refill stock
By tapping on the "Refill stock" button you can refill all your resource stocks in the chosen castle at the cost of some gold co...
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Intelligent Resource trading
The intelligent resource trading system allows the player to simplify the trade of resources, especially silver, across all of his castles....
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Research across several castles
The player has the option of performing research projects in all selected castles with the cross castle research button. To do this, all the...
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How do I change the name of my castle?
Changing the name of your castle is very easy. You need to make your way to the keep, the first building of the castle, where you find the o...
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Disband units
This function allows you to disband units that are stationed in the currently selected castle. Disbanded units are immediately removed from ...
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Merging of missions / removal of losses during missions
We have added a few improvements to the missions in the last update. Firstly, several simple missions will be merged into a single new missi...
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Silver merchant
The silver merchant allows you to trade resources for silver automatically. Castle selection You can select all castles, no matter whether ...
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Unit Limit
The unit limit allows a player to set the maximum amount of a unit type that he wants to have in a castle/fortress. This facilitates precise...
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Architect
The architect helps you to instantly upgrade recently conquered, bought or created castles/fortresses/citites to a certain amount of points....
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Disband Units (across all habitats)
With the help of this function, the stationed units can be disbanded from several selected habitats simultaneously. Disbanded troops will be...
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Unit limit (Disband)
The unit limit for the disbandment defines the amount of units that will remain in the habitat after the action has been executed. Clicking ...
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Request silver/copper
Requesting silver/copperYou can let silver and copper be sent from your own habitats to the currently selected habitat by using the “Request...
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Carry out missions (across all habitats)
The player has the option to launch missions in multiple habitats simultaneously using the “Carry out missions” button in the “Mass function...
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Recall all units (Cross habitat)
With the mass function „Recall all units“, you have the ability to recall all units that are stationed in foreign habitats.Unit selectionFir...
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Event building
The event building is only available from version 7.2.0 onwards.The event building can be accessed via the profile. Event buildings are only...
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Finish upgrades for free
The new “free finish” function allows you to complete ongoing building upgrades with a remaining duration below 5 minutes free of cost. Cool...
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Military Camp
The Military Camp is available in all castles, fortresses, and cities that are located in a region captured by your alliance. It increases t...
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Abandon habitat
Players can abandon habitats that they don’t longer want to own, because they are e.g. in a strategic disadvantageous position, and receive ...
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Exchange office (Gemstones)
OverviewThe exchange office can be accessed via the global buildings section in the player profile. In this building, gemstones can be trade...
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Event shop and event coins
Event ShopThe Event Shop is a new global event building that is only active for a certain time period. Upgrading the event building improves...
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